I am working on a little demo, using the Terrain pager code that is out there in the snippets section.
I am using a Meta selector to gather all the triangleselectors per "zone" and passing that to the default collision animator.
All seems to work well, except that I have a very hard time moving around the terrain. It gets stuck often, sometimes even falling right through the ground. Is this normal behavior, or possibly more to do with how that terrain pager is building the polys?
I also have the 1st/3rd person camera, and that seems to collide fine with the ground, but it uses custom collision code with the selectors.
This is using version 1.5. I am going to try updating to 1.7 to test that out as well.
Thanks in advance.