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I think this just might be simple to fix but I don't know how. The FPS Camera is working fine. But... when I look at the floor and press backwards I sought of go up / jump into the air. This gives quite a fake effect.
How could I fix this? It doesn't matter what I set the gravity to.
did you set the camera to be a child of a screenode. Then set gravity to that node. Im not sure of the code for it yet that task will be a week or so down the road on my little project.