could find to do solid wireframes was by using a duplicate mesh with a
different material. But recently, I've become interested in solid wireframes
on many animated models at the same time. That method would double the
number of poly's being rendered, thusly slowing down the frame rate.
I know that in blender you can use a material stack to create solid
wireframes but I'm unaware of any animated formats Irrlicht can import
that are capable of holding a material stack.
So does anybody know of a different way to do solid wireframes in Irrlicht?
P.S:
This is a solid wireframe for those of you knew to the idea:
