Hey guys i was just wondering if i used irrlicht to make my game .. what would be the best graphics that i would be able to achieve ...
can you name a game or two as an example?? i wanna use this for my game, so just wana know whats the best i can achieve.. thnx
just wondering :)
-
- Posts: 1215
- Joined: Tue Jan 09, 2007 7:03 pm
- Location: Leuven, Belgium
And you have to remember that if you want some next-gen graphics that you'll have to code the systems needed to get it all running at an acceptable framerateAdler1337 wrote:Graphics can be as good as the artist makes them. The only limit is your hardware.
These could include LOD systems, occlusion culling, hardware skinning, etc
And about all next-gen games rely heavily on a flexible post-processing system, so you'll have to code that too
Look through project announcements and code snippets. You should be able to find most of those, or at least the beginnings of them.These could include LOD systems, occlusion culling, hardware skinning, etc
And about all next-gen games rely heavily on a flexible post-processing system, so you'll have to code that too
multum in parvo