irredit physics projects?

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ulao
Posts: 274
Joined: Fri Mar 28, 2008 2:13 am

irredit physics projects?

Post by ulao »

Hi, I use irrOde. The main reason is that I can add physics in the editor and not fool with it in the application. The main issue I have is that ode is sort odf, well, limited. I'd like to use something new like physx. Does anyone know of a project or wrapper that integrates with irredit like irrode does so well?
RuggJack93
Posts: 39
Joined: Mon Sep 06, 2010 5:09 pm
Location: Italy

Post by RuggJack93 »

I think JP (the author of the irrPhysics wrapper) have done some sort of code that allowed you to load .irr files and apply physics on its scene nodes (but does not use plugins like irrode). This was done in irrlicht 1.5 so i don't know if still works properly.
Here's the link if you want to try it out:
http://irrlicht.sourceforge.net/phpBB2/ ... t=irrphysx
ulao
Posts: 274
Joined: Fri Mar 28, 2008 2:13 am

Post by ulao »

Ok really? Didnt thin JP got around to that, ill give him a shout.
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