Discussion about everything. New games, 3d math, development tips...
serengeor
Posts: 1712 Joined: Tue Jan 13, 2009 7:34 pm
Location: Lithuania
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by serengeor » Wed Feb 23, 2011 7:05 am
So is there a high resolution irrlicht logo anywhere?
I need it for my game splash screen.
I already have made my own splash screen, and found bullet physics splash screen, now I am missing Irrlicht one, because those in the media files are way too low resolution and become pixelated when I stretch them.
Working on game:
Marrbles (Currently stopped).
lpersona
Posts: 58 Joined: Fri Jul 18, 2008 8:03 am
Location: low
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by lpersona » Wed Feb 23, 2011 8:59 pm
there is a slightly larger one here
http://www.irrlicht3d.org/wiki/
and in the upper left corner of this forum
maybe you can make a splashscreen with the bullet and irrlicht logo side by side? to fill out some empty space?
serengeor
Posts: 1712 Joined: Tue Jan 13, 2009 7:34 pm
Location: Lithuania
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by serengeor » Wed Feb 23, 2011 9:09 pm
Thats the logo I'm using(I assume the same is lying in media folder), but it still gets way too pixelated, and bullets logo is high res 1080p
Working on game:
Marrbles (Currently stopped).
netpipe
Posts: 670 Joined: Fri Jun 06, 2008 12:50 pm
Location: Edmonton, Alberta, Canada
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by netpipe » Thu Feb 24, 2011 1:42 am
serengeor
Posts: 1712 Joined: Tue Jan 13, 2009 7:34 pm
Location: Lithuania
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by serengeor » Thu Feb 24, 2011 6:20 am
I'm kind of bad at rendering and modeling, but this is still better than the ones in the media folder
Thanks!
Working on game:
Marrbles (Currently stopped).
hybrid
Admin
Posts: 14143 Joined: Wed Apr 19, 2006 9:20 pm
Location: Oldenburg(Oldb), Germany
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by hybrid » Thu Feb 24, 2011 9:47 am
Niko has the original versions from the designer, ask him directly.
Adler1337
Posts: 471 Joined: Sat Aug 09, 2008 6:10 pm
Location: In your base.
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by Adler1337 » Thu Feb 24, 2011 3:14 pm
With a little bit of photoshop you can make the logo into a vector image.
multum in parvo
serengeor
Posts: 1712 Joined: Tue Jan 13, 2009 7:34 pm
Location: Lithuania
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by serengeor » Thu Feb 24, 2011 3:22 pm
Adler1337 wrote: With a little bit of photoshop you can make the logo into a vector image.
Well yeah, but I'm not an artist
Working on game:
Marrbles (Currently stopped).