Hey Bodyes, does some one knows a good book about irrlicht?
I've found this one today:
http://www.amazon.com/Game-Programming- ... 42&sr=1-11
It's sound like nice and cheap, does some one had ever read it?
thanks
Irrlicht Book
-
- Admin
- Posts: 14143
- Joined: Wed Apr 19, 2006 9:20 pm
- Location: Oldenburg(Oldb), Germany
- Contact:
Interesting find. Didn't hear about that book so far. But the TOC seems reasonable. Another book that is going to be published (e-book partially available) is the one from Packt Publishing: https://www.packtpub.com/irrlicht-1-7-1 ... guide/book
-
- Posts: 363
- Joined: Thu Dec 16, 2010 8:50 pm
- Location: Somewhere in the clouds.. drinking pink lemonade and sunshine..
@hybrid
not to be a buzzkill but because of this line in the page you linked to
when people see "complete 2d and 3d applications" they will probably think "make finished 2d and 3d games"
maybe it should be something like
not to be a buzzkill but because of this line in the page you linked to
we are going to get more people than ever asking questions about so so about how to do stuff that isn't meant for graphics engine.Create complete 2D and 3D applications with this cross-platform, high performance engine
when people see "complete 2d and 3d applications" they will probably think "make finished 2d and 3d games"
maybe it should be something like
Create 2D and 3D visuals with this cross-platform, high performance graphics engine.
ent1ty wrote: success is a matter of concentration and desire
at a cost measure in computer resourcesButler Lampson wrote: all problems in Computer Science can be solved by another level of indirection
