Irrlicht Book

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Pozzo
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Joined: Tue Dec 15, 2009 1:21 pm

Irrlicht Book

Post by Pozzo »

Hey Bodyes, does some one knows a good book about irrlicht?

I've found this one today:

http://www.amazon.com/Game-Programming- ... 42&sr=1-11

It's sound like nice and cheap, does some one had ever read it?

thanks
hybrid
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Post by hybrid »

Interesting find. Didn't hear about that book so far. But the TOC seems reasonable. Another book that is going to be published (e-book partially available) is the one from Packt Publishing: https://www.packtpub.com/irrlicht-1-7-1 ... guide/book
ChaiRuiPeng
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Location: Somewhere in the clouds.. drinking pink lemonade and sunshine..

Post by ChaiRuiPeng »

@hybrid

not to be a buzzkill but because of this line in the page you linked to
Create complete 2D and 3D applications with this cross-platform, high performance engine
we are going to get more people than ever asking questions about so so about how to do stuff that isn't meant for graphics engine.

when people see "complete 2d and 3d applications" they will probably think "make finished 2d and 3d games"

maybe it should be something like
Create 2D and 3D visuals with this cross-platform, high performance graphics engine.
ent1ty wrote: success is a matter of concentration and desire
Butler Lampson wrote: all problems in Computer Science can be solved by another level of indirection
at a cost measure in computer resources ;)
hybrid
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Post by hybrid »

Yeah, well, we will have to live with that :wink:
Pozzo
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Joined: Tue Dec 15, 2009 1:21 pm

Post by Pozzo »

Thanks guys,

I think the first one will better cover my needs, cause I am building a game, any way, I probable keep needing to ask some questions here in the forum =]

thanks...
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