Irrlicht 1.7.2 and Visual C++ Express 2010 HOWTO ?

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
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Philth
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Irrlicht 1.7.2 and Visual C++ Express 2010 HOWTO ?

Post by Philth »

Is there a tutorial on how to get Irrlicht 1.7.2 working with VC++ Express 2010 anywhere? I've been at it for several hours now and no luck. The example shows how to do it for 2008, which is really old now, and many of the options are in different spots. I tried the best I could to put them in the new spots with no luck.

A step by step how-to on this would do wonders.

Help?

Please?
CuteAlien
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Post by CuteAlien »

The easier solution might be to switch to svn trunk which has project files for VS 2010 already. Can't help much otherwise - I use an old VS express when working on the 1.7 branch.
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Reiko
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Post by Reiko »

Are you trying to modify the engine, or just start a new project that uses Irrlicht?


Edit: Is this the tutorial you're trying to follow?
http://irrlicht.sourceforge.net/tut001.html
hybrid
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Post by hybrid »

The project files do convert automatically when being opened with a new version of MSVC. The only thing that changed with 2010 is that you have to alter the settings for output directory and executable name, etc. Just follow the output of your IDE, it tells you which things don't match.
Brkopac
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Joined: Fri Sep 19, 2008 2:36 am

Post by Brkopac »

HOW-TO

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Please note that if you do NOT have DirectX installed you will need to open "IrrCompileConfig.h" and navigate to line 121 and comment it out, as per screenshot 7.
Image - The glory days.
Reiko
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Location: Australia

Post by Reiko »

That is, if modifying/compiling the engine source is what you want. You weren't exactly clear on that.


If you do install the directx sdk, add this to your VC++ directories:

include:

Code: Select all

$(DXSDK_DIR)include
library:

Code: Select all

$(DXSDK_DIR)Lib\x86
and in Configuration Properties -> General

Change output folder to the same folder in Linker -> General -> Output File
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