Nintendo 3DS

Discuss about anything related to the Irrlicht Engine, or read announcements about any significant features or usage changes.
Post Reply
Adversus
Posts: 128
Joined: Sun Oct 05, 2008 10:58 pm
Contact:

Nintendo 3DS

Post by Adversus »

Is anyone working on this?

I believe it supports a version of OpenGL ES which is sort of a mix-mash of 1.1 and 2 with with some of it's own funky stuff. Although I believe it isn't as effiecient as using it's lower level APIs.
3DModelerMan
Posts: 1691
Joined: Sun May 18, 2008 9:42 pm

Re: Nintendo 3DS

Post by 3DModelerMan »

I'm pretty sure no one on Irrlicht is working that. Because I'm pretty sure no one on Irrlicht can afford to go through the process of getting a 3DS SDK. This should be in off-topic or open discussion by the way.
That would be illogical captain...

My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
Post Reply