Texture AddressMode and Parameters in Irrlicht

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s0rcer0r
Posts: 11
Joined: Wed Nov 03, 2004 10:48 pm
Location: Bucharest

Texture AddressMode and Parameters in Irrlicht

Post by s0rcer0r »

Hi all
Is there a way in Irrlicht to change/set advanced texture parameters and addressing such as for example clamping a texture ? (D3DTEXTUREADDRESS with the D3DADRESS_CLAMP in DX and glTexParameter with GL_CLAMP in OpenGL)
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