recruitment
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recruitment
hello guys i am with a project, a remake of resident evil 2 the animaçãos is already almost complete, more accurate help to create the map, I have no money to offer, want more help from you, if the game is successful (fara course, a remake of a famous game, sold much) I'll split the money equally. thank you
Re: recruitment
we want more info and screenshots
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Re: recruitment
Create the map, you'd have to specify, if by map you mean a 2D overview (like the world map in TES IV Oblivion) I can't help, if by map you mean the 3D environment I could/will help.
"this is not the bottleneck you are looking for"
Re: recruitment
Commercial remake of a big game? Cease & desist in 3..2..1..
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Re: recruitment
yes a map in 3d, I want a map like the original game (when I said I wanted to map the world Diser place)aaammmsterdddam wrote:Create the map, you'd have to specify, if by map you mean a 2D overview (like the world map in TES IV Oblivion) I can't help, if by map you mean the 3D environment I could/will help.
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Re: recruitment
no I will not give up, alias ja ta almost completehendu wrote:Commercial remake of a big game? Cease & desist in 3..2..1..
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Re: recruitment
Yeah sure. I can help.
but since it is a remake of a commercial game you should know that in no circumstances will I take any responsibility for legal complications that could arise from the creation of this project.
I will start looking for original images and stuff, the more material I have to work with the better.
on a side note, do you have any limit for how poly I can go? (What kind of computer is supposed to run it, since on a decent raytracer I can get 50M tris into my Nvidia GeForce 7600 GT and still get ~5-25 FPS, and it is from '06, I am not saying that I will go to those extremes though(!) Also do you want me to texture it or will you do that?)
but since it is a remake of a commercial game you should know that in no circumstances will I take any responsibility for legal complications that could arise from the creation of this project.
I will start looking for original images and stuff, the more material I have to work with the better.
on a side note, do you have any limit for how poly I can go? (What kind of computer is supposed to run it, since on a decent raytracer I can get 50M tris into my Nvidia GeForce 7600 GT and still get ~5-25 FPS, and it is from '06, I am not saying that I will go to those extremes though(!) Also do you want me to texture it or will you do that?)
"this is not the bottleneck you are looking for"
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- Joined: Thu Aug 30, 2012 3:04 pm
Re: recruitment
Thanks friend, take the pick up where to get but do not overdo it, the texture of the place and if you want to get is up to you, if I do not want Faso, the pesonagens and enemies'm already ending, and so lack some animations, thank you (sorry the english google translator)aaammmsterdddam wrote:Yeah sure. I can help.
but since it is a remake of a commercial game you should know that in no circumstances will I take any responsibility for legal complications that could arise from the creation of this project.
I will start looking for original images and stuff, the more material I have to work with the better.
on a side note, do you have any limit for how poly I can go? (What kind of computer is supposed to run it, since on a decent raytracer I can get 50M tris into my Nvidia GeForce 7600 GT and still get ~5-25 FPS, and it is from '06, I am not saying that I will go to those extremes though(!) Also do you want me to texture it or will you do that?)
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- Location: 0x45 61 72 74 68 2c 20 69 6e 20 74 68 65 20 73 6f 6c 20 73 79 73 74 65 6d
Re: recruitment
Faso - this isn't english?
pesonagens - isn't english?
I assume you only want the map, no enemies or npcs?
will start right away(!)
on that matter, the game has multiple areas, any specific one you want, or do you want them as one big 3D map?
pesonagens - isn't english?
I assume you only want the map, no enemies or npcs?
will start right away(!)
on that matter, the game has multiple areas, any specific one you want, or do you want them as one big 3D map?
"this is not the bottleneck you are looking for"
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Re: recruitment
was bad for the English, google translator, could begin by the first phase? I want all the separate map for not weigh heavily on computers.aaammmsterdddam wrote:Faso - this isn't english?
pesonagens - isn't english?
I assume you only want the map, no enemies or npcs?
will start right away(!)
on that matter, the game has multiple areas, any specific one you want, or do you want them as one big 3D map?
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- Joined: Mon Oct 24, 2011 10:03 pm
- Location: 0x45 61 72 74 68 2c 20 69 6e 20 74 68 65 20 73 6f 6c 20 73 79 73 74 65 6d
Re: recruitment
ok... got it, not awfully high-poly, starting with area one and making them in order... and err I guess that's it.
"this is not the bottleneck you are looking for"