I have a question about the material type.
I have a vegetation model how use an alpha channel on this diffuse texture.
I have use the EMT_TRANSPARENT_ALPHA_CHANNEL material, ok, it work well.
But now, I add a normal map. I use EMT_NORMAL_MAP_SOLID, the normal mapping works well, but I haven't my alpha channel.
I look the doc and... EMT_NORMAL_TRANSPARENT_ALPHA_CHANNEL is missing.
I don't understant why. There are EMT_NORMAL_MAP_TRANSPARENT_ADD_COLOR, EMT_NORMAL_MAP_TRANSPARENT_VERTEX_ALPHA but not EMT_NORMAL_TRANSPARENT_ALPHA_CHANNEL
I think it is important, not ?
Why it don't exist, it's planned ?
Or I just should make my own material...

Sorry for my poor english.