How to convert meshes to right-handled coordinate?

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wuallen
Posts: 67
Joined: Thu Jan 25, 2007 3:07 am
Location: Shanghai

How to convert meshes to right-handled coordinate?

Post by wuallen »

hello peoples:

I got a model meshes by irrlicht, how to convert to right-handled coordinate exactly? The model meshes in irrlicht and in right-handled coordinate look like in mirror.
3DS model is in right-handled coordinate, irrlicht got the model and show the model exactly and automatically!

I want to convert the model which was used by irrlicht to in right-handled coordinate. The qustion is important, difficult and not for artists, for programmers.

Who knows the answer tell me.
Last edited by wuallen on Wed Nov 14, 2012 9:13 am, edited 2 times in total.
greenya
Posts: 1012
Joined: Sun Jan 21, 2007 1:46 pm
Location: Ukraine
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Re: How to convert meshes to right-handled coordinate?

Post by greenya »

You need to edit all mesh buffers of the loaded model manually. For each 3 indices you need to swap 1st and 3rd.
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