hello peoples:
I got a model meshes by irrlicht, how to convert to right-handled coordinate exactly? The model meshes in irrlicht and in right-handled coordinate look like in mirror.
3DS model is in right-handled coordinate, irrlicht got the model and show the model exactly and automatically!
I want to convert the model which was used by irrlicht to in right-handled coordinate. The qustion is important, difficult and not for artists, for programmers.
Who knows the answer tell me.
How to convert meshes to right-handled coordinate?
How to convert meshes to right-handled coordinate?
Last edited by wuallen on Wed Nov 14, 2012 9:13 am, edited 2 times in total.
Re: How to convert meshes to right-handled coordinate?
You need to edit all mesh buffers of the loaded model manually. For each 3 indices you need to swap 1st and 3rd.