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How to convert meshes to right-handled coordinate?

Posted: Wed Nov 14, 2012 8:22 am
by wuallen
hello peoples:

I got a model meshes by irrlicht, how to convert to right-handled coordinate exactly? The model meshes in irrlicht and in right-handled coordinate look like in mirror.
3DS model is in right-handled coordinate, irrlicht got the model and show the model exactly and automatically!

I want to convert the model which was used by irrlicht to in right-handled coordinate. The qustion is important, difficult and not for artists, for programmers.

Who knows the answer tell me.

Re: How to convert meshes to right-handled coordinate?

Posted: Wed Nov 14, 2012 8:39 am
by greenya
You need to edit all mesh buffers of the loaded model manually. For each 3 indices you need to swap 1st and 3rd.