How to convert meshes to right-handled coordinate?
Posted: Wed Nov 14, 2012 8:22 am
hello peoples:
I got a model meshes by irrlicht, how to convert to right-handled coordinate exactly? The model meshes in irrlicht and in right-handled coordinate look like in mirror.
3DS model is in right-handled coordinate, irrlicht got the model and show the model exactly and automatically!
I want to convert the model which was used by irrlicht to in right-handled coordinate. The qustion is important, difficult and not for artists, for programmers.
Who knows the answer tell me.
I got a model meshes by irrlicht, how to convert to right-handled coordinate exactly? The model meshes in irrlicht and in right-handled coordinate look like in mirror.
3DS model is in right-handled coordinate, irrlicht got the model and show the model exactly and automatically!
I want to convert the model which was used by irrlicht to in right-handled coordinate. The qustion is important, difficult and not for artists, for programmers.
Who knows the answer tell me.