Hello folks, thank you for your help last time. I am looking for something a bit more particular this time around. My filesystem in my game engine is customized for mod support and different archive types, and it has the ability to read direct from a file and store that into memory. Good for textures and images, since I can put those into Irrlicht with a little bit of conversion. Trouble is, there's no readily apparent way of getting fonts via IGUIEnvironment::getFont using just the memory of the file. Is there a way that I can load the font using just the memory of the font? Thanks.
By the way, I have since put my code up on an SVN repo, and it can be found here:
http://code.google.com/p/irr-baseengine/
Should serve as a small example or some such to beginners, at any rate.
