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Skeleton Animation Error - EJUOR_CONTROL?

Posted: Tue Mar 11, 2014 6:48 am
by papaonn
hi guys,
i found that EJUOR_CONTROL cause skeleton animation problem with my bones moving in error transition,
when i switch it back to EJUOR_READ, everything is fine. why is it?

Re: Skeleton Animation Error - EJUOR_CONTROL?

Posted: Wed Mar 12, 2014 1:17 am
by mongoose7
If you use EJUOR_CONTROL, it means you will control the bone, not the animation system. Maybe this is the cause of your problems?

Re: Skeleton Animation Error - EJUOR_CONTROL?

Posted: Wed Mar 12, 2014 3:46 am
by papaonn
but even if i am able to control the bone,
it should animate properly as well. because currently i am not controling any bone, i just switch the mode to EJUOR_CONTROL and leave the default animation running.

Re: Skeleton Animation Error - EJUOR_CONTROL?

Posted: Thu Mar 13, 2014 12:18 am
by mongoose7
Err, how can it animate if you set the mode to EJUOR_CONTROL?