If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
Nikata
Posts: 5 Joined: Wed Dec 29, 2004 9:44 pm
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by Nikata » Sun Jan 02, 2005 7:48 pm
Hmm this is a really basic (and hopefully easy to answer) question. (I am very new to 3d design)
I exported my animated .3ds file, and loaded it with Irrlicht.
But the mesh doesn't move. It has 100 frames, and the frame loop is set to go from 0 to 100.
Any help?
~Nikata
arras
Posts: 1622 Joined: Mon Apr 05, 2004 8:35 am
Location: Slovakia
Contact:
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by arras » Sun Jan 02, 2005 11:02 pm
I have a bad news for ya: 3ds format doesnt contain any animations data. Mesh doesnt move since there is no animation. Export yur animated model to other format Irrlicht suport. For example x
Nikata
Posts: 5 Joined: Wed Dec 29, 2004 9:44 pm
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by Nikata » Tue Jan 04, 2005 10:53 am
Hey I found a .x File exporter lugin for 3DS 7.(pandaxfileexporter) Does anyone no what settings it needs for Irrlicht to pick it up.
~Nikata
arras
Posts: 1622 Joined: Mon Apr 05, 2004 8:35 am
Location: Slovakia
Contact:
Post
by arras » Tue Jan 04, 2005 7:01 pm
there is thread somewhere on this forum about it. (probably at Howe to forum)