Page 1 of 1

Going Online question :S

Posted: Wed Jan 05, 2005 1:57 am
by ManTis
how can I leave room for new players? let's say that there can be up to 100 players. must i preload all 100 nodes? and if yes, how would it be done optimally?

Posted: Wed Jan 05, 2005 2:51 am
by digfarenough
why would you think you'd need to preload them? as each additional player enters it's easy enough to create a new node (plus, chances are, you already have the mesh loaded, unless every player has their own unique mesh.. remember: to a first approximation, a node is an object in the environment, each object has its own node so it can be moved, textured, etc. independently.. the shape of each node is specified by a mesh. if more than one node has the same shape, you can just load the mesh once and attach it to each node as it is created)