Fog and far value
Posted: Sun Oct 05, 2014 6:46 pm
Now there is this problem:
When I use EXP fog I need only a little of fog but the far value of the camera cuts the map. It's like a white wall in the distance. I don't think there is an easy way to ge rid of this effect (aside from making far value ridiculously high) so... what can I do to make it look like there is no culling? (like when you use a linear fog you can set its end to far value and there will be no wall visible)
When I use EXP fog I need only a little of fog but the far value of the camera cuts the map. It's like a white wall in the distance. I don't think there is an easy way to ge rid of this effect (aside from making far value ridiculously high) so... what can I do to make it look like there is no culling? (like when you use a linear fog you can set its end to far value and there will be no wall visible)