What I'd like to achieve is something similar to Blender's manipulator object. In a nutshell it's a 3D object - actually a set of 3D objects -, that overlays my regular 3D objects, like an on-screen-display. What I've tried so far: I created two empty scene nodes as containers: scene for my normal nodes and osd for the overlaying ones. Between BeginScene() and EndScene() I tried to render them, first scene and then osd as you can see here:
Code: Select all
driver->beginScene(true, true, SColor(0,100,100,100));
scene->setVisible(true);
osd->setVisible(false);
scene_manager->drawAll();
scene->setVisible(false);
osd->setVisible(true);
scene_manager->drawAll();
driver->endScene();
I'd appreciate any help with this issue.
rebelpn