I've updated my AMD Cataclyst today and got some errors ( z-buffer? ) in my programs. I'm using a Radeon HD 7770.

Objects close to each other seems to be racing in the zbuffer. The marked areas are moving, if the camera translates.
Nothing changed in my code and all was okay with the older drivers. I've tested it and got the same errors in the Irrlicht examples.

this only happens with openGL, direct3d works just fine as before. I'm using Irrlicht 1.8.1 under Windows 8.1
Any ideas?