Irrlicht on OS X

Discuss about anything related to the Irrlicht Engine, or read announcements about any significant features or usage changes.
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elvman
Posts: 253
Joined: Sun Sep 17, 2006 9:37 am
Location: Riga, Latvia
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Irrlicht on OS X

Post by elvman »

Hello!
Irrlicht was not compiling on OS X for a long time, so I finally fixed it. Please get the fixes from my GitHub repository and integrate them into Irrlicht trunk.
Repository: https://github.com/elvman/irrlicht
Ouzel – 2D game engine
Realistic water node
Nadro
Posts: 1648
Joined: Sun Feb 19, 2006 9:08 am
Location: Warsaw, Poland

Re: Irrlicht on OS X

Post by Nadro »

In upcoming days I'll add new OSX project + some improvements for this platform (for iOS too), anyway thanks for your help :)

EDIT. This problem is solved in the latest trunk.
Library helping with network requests, tasks management, logger etc in desktop and mobile apps: https://github.com/GrupaPracuj/hermes
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