Anti-aliasing OpenGL Intel HD 4000
Posted: Mon Dec 21, 2015 2:44 pm
Hello everyone,
AntiAlias does not work with OpenGL on one of my computers, it works fine with Direct3D9. It has a HD 4000 Intel graphics and everything is up to date. I can get FSAA x8 to work using OpenGL Extension Viewer but it looks like no matter what I do, Irrlicht's AA won't work. The only time AA doesn't work with OpenGL Extension Viewer is when i pick "FrameBufferObject" as Frame buffer.
Since I could not find any reliable information I thought I'd post here before I start looking at Irrlicht's source code in case you can provide me a simple and clear answer/solution.
Irrlicht version : 1.8.3
Lumlum
AntiAlias does not work with OpenGL on one of my computers, it works fine with Direct3D9. It has a HD 4000 Intel graphics and everything is up to date. I can get FSAA x8 to work using OpenGL Extension Viewer but it looks like no matter what I do, Irrlicht's AA won't work. The only time AA doesn't work with OpenGL Extension Viewer is when i pick "FrameBufferObject" as Frame buffer.
Since I could not find any reliable information I thought I'd post here before I start looking at Irrlicht's source code in case you can provide me a simple and clear answer/solution.
Irrlicht version : 1.8.3
Lumlum