If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
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Enxaqueca
Post
by Enxaqueca »
How can i use more than one 3ds file? my exemple code
scene::IAnimatedMesh* mesh = smgr->getMesh(
"floor.3ds");
smgr->getMeshManipulator()->makePlanarTextureMapping(
mesh->getMesh(0), 0.02f);
scene::ISceneNode* node = 0;
node = smgr->addAnimatedMeshSceneNode(mesh);
node->setMaterialTexture(0, driver->getTexture("floor.bmp"));
node->setPosition(core::vector3df(0,30,30));
node->getMaterial(0).EmissiveColor.set(150,150,150,0);
Whats the diferece between mash and node?
How to define fullscreen?
thanks guys

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Munku
- Posts: 66
- Joined: Tue Nov 30, 2004 4:04 pm
Post
by Munku »
1) Hell yes. Just load another mesh, add another node
2) Second boolean in the createDevice()
3) A mesh is a 3D object. A node is a spot on a binary tree (by word-definition) definining one segment of a scene
Umm, don't look at me that way. I'M not the dead one here.
--The One True Marshmellow
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Munku
- Posts: 66
- Joined: Tue Nov 30, 2004 4:04 pm
Post
by Munku »
1) Hell yes. Just load another mesh, add another node
2) Second boolean in the createDevice()
3) A mesh is a 3D object. A node is a spot on a binary tree (by word-definition) definining one segment of a scene
Umm, don't look at me that way. I'M not the dead one here.
--The One True Marshmellow
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Munku
- Posts: 66
- Joined: Tue Nov 30, 2004 4:04 pm
Post
by Munku »
1) Hell yes. Just load another mesh, add another node
2) Second boolean in the createDevice()
3) A mesh is a 3D object. A node is a spot on a binary tree (by word-definition) definining one segment of a scene
Umm, don't look at me that way. I'M not the dead one here.
--The One True Marshmellow
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Enxaqueca
Post
by Enxaqueca »
thx³.
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Munku
- Posts: 66
- Joined: Tue Nov 30, 2004 4:04 pm
Post
by Munku »
Well, apparently three universes collided making three separate and identical posts. Sorry

Umm, don't look at me that way. I'M not the dead one here.
--The One True Marshmellow
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Enxaqueca
Post
by Enxaqueca »

my tests didnt work. Can some1 paste here a code for 2 .3ds files? please

(2 .obj are welcome too)