BVH animation player

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netpipe
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Joined: Fri Jun 06, 2008 12:50 pm
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BVH animation player

Post by netpipe »

Image

has bugs but is working.

https://github.com/netpipe/IrrlichtDemo ... /Model/BVH

i have an openpose motion capture app being built currently. would be neat to get it working with animals too.
Last edited by netpipe on Sun May 31, 2020 4:52 pm, edited 2 times in total.
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CuteAlien
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Re: BVH animation player

Post by CuteAlien »

Half there. Would be nice if it could be combined with Irrlicht skeleton system.
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netpipe
Posts: 670
Joined: Fri Jun 06, 2008 12:50 pm
Location: Edmonton, Alberta, Canada
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Re: BVH animation player

Post by netpipe »

I have ragdoll and physics being built currently for ode and bullet then this will be integrated with that. Ide found the demos but no skeleton attached so that's in progress but it'll be a long road to a full blown character animation system.
Live long and phosphor!
-- https://github.com/netpipe/Luna Game Engine Status 95%
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