Tokamak Animated Bodies?

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FAT_BOT
Posts: 6
Joined: Sat Mar 19, 2005 1:48 am
Location: Australia

Tokamak Animated Bodies?

Post by FAT_BOT »

Hi i was wondering If somone could Help me out.Me and my Fellow Coder are soon to be working on a game but before we do so we are testing a few things out,Ie the Tokamak Physics Engine.We Recently Loaded a Our own .X Mesh into the Simulation but when a rigid body hits the Mesh they go right thru and Bounce off some kind of Invisable floor.:S

I think this is because the Floor isnt an Animated Body.And we have no Idea how to make it one so if Anyone could help us out with This Problem it would be Mucth apreciated.


Btw iam not sure if this was the right place to post this post, So if it isn't sorry.
:wink:
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