Sorry for my long time for, but my connection was gone
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, however now it should be okay
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For Akiko, thank for post
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. However, I've downloaded Gtkradiant 1.5.0
and when I start program at runtime it gave me this error:
Code: Select all
.\main.cpp:147
runtime error: GTK+ error:GtkGLExt-WARNING**:cannot
create GdkGLContext
Please report this error to the developers
I think is a matter of OpenGL, because my card don't have support for OpenGL 1.3... in any case what do you think?
EDIT: what happen if I use for now version GTK1.3 or 1.4?
For Acefelis:Thank a lot for useful infos; but I don't understand some things. For compiling the map and make that conversion(map->bsp->pk3)
What program I've to add in QuArK 6.3? I've downloaded, as I read in quark main site, that it need some compiling tools for make final pk3. In the site I see, for quake 3, three differents tools, and they are: GTKRadiant's tools, Q3ToolSetup_Mar172000.exe, Q3map2 Version 2.5.14.
My question is: I need all three for compiling my maps?
And:GTKRadiant's tools is different from the map editor or they are the same thing?
Another(I promise: is my last question
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[for this post
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]): I have to add my texture for see a result? I don't have Quake 3
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...
See ya next time
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