OK, so thats all great.
But now anytime I try and add a model that didnt come with the engine I get ugly icky weird stuffness.
Is there some trick I missed? Do I not understand something about exporting models out of 3DStudioMax in 3ds format?
I've tried using models I've found online, making my own, and even making ridiculously simple models out of only rectangles. But the only thing that seems to come out right when I view it in irrlicht is a single box or ball.
Thanks,
Nihal

