Regarding compressed TGA support
Regarding compressed TGA support
To Irrlicht: Just asking whether you want the source for loading compressed TGAs that I've got here. I think you know the source already quite well... At least its stable and considerably fast...
Hehe, thanks would be nice. Wonce I added loading for compressed TGA's (Jon Pry sent them in), but there seem to be some bugs in it, it doesn't work with all files, and I kicked the code when switching from 16-only to flexible texture bit sizes.
But are you sure there aren't any copyright issues with that code?
But are you sure there aren't any copyright issues with that code?