Funny, now I'm announcing something here for the first time. I've created a separate project for the Irrlicht xml parser. I extended it with lots of new features and bugfixes. I named it irrXML, it is now completely independent of the Irrlicht Engine but still has all the nice features which made it popular. If you are searching for a descent, small, fast and simple xml parser, take a look at it.
http://xml.irrlicht3d.org
Of course, future irrlicht engine version will use this parser as back end for xml parsing.
I'll announce this in a few minutes on irrlicht.sf.net too, but just too spam a little bit on this forum..
IrrXML
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- Posts: 237
- Joined: Thu May 27, 2004 3:18 pm
- Location: Canada
Cool thing!!!
It looks simple like DOM (or even simplier), but it must be faster
than it. Do somebody tested its speed and memory against xercesC++ (SAX/SAX2)?
// I'm sure IrrXML is faster and smaller
.. and license is cool also
PS: Whats about XML-Schema-check?
It looks simple like DOM (or even simplier), but it must be faster
than it. Do somebody tested its speed and memory against xercesC++ (SAX/SAX2)?
// I'm sure IrrXML is faster and smaller
- thats also cool featureWith its optional file access abstraction it has the advantage of reading easily not only from files but from any type of data (memory, network, ...). For example when used with the Irrlicht Engine, it directly reads from compressed .zip files.
.. and license is cool also
PS: Whats about XML-Schema-check?
My Irrlicht&ODE-Project: http://www.lofing.de/myworld/