Irrlicht For BCX Language

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Emil_halim
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Irrlicht For BCX Language

Post by Emil_halim »

Hi ALL

i have successfuly removed the DX8 and OpenGL from the Engine,so that
it will always work with DX9.

also i removed the first param from createDevice Function ,so you could
call it just like this

Code: Select all

irrDevice = createDevice(dimension2d<s32>(640,480),32,false,false,false,0)
also i convert almost all the Irrlicht demos for work with BCX language

take a look here
http://www.freewebs.com/bcxdx/irrlicht3d.htm
niko
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Post by niko »

Ah, that's cool. Didn't know that language. I'll add a link to this project from irrlicht.sf.net if you like.
Emil_halim
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Post by Emil_halim »

niko wrote:Ah, that's cool. Didn't know that language. I'll add a link to this project from irrlicht.sf.net if you like.
go a head , please

thanks
vermeer
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Post by vermeer »

I did know about it and the suite, and also was somewhat following your (I think it's same name in BCX dev suite (gaming section) forum) fantastic progress with the loaders of game formats for bcx, your dx9 progress and other game related stuff you add to BCX.

I can't program (only a little bit in Visual Basic code, reason why was interested in bcx dev suite) but I thing is fantastic effort you make.

What I didn't know is I'd see my most favourite projects to follow (at least as an spectator) where gonna be able to somewhat get related, so kudos. :)

Yet I have not been brave enough, or had time, for trying to learn that BCX basic, but basic is probably only thing I can code, and that one is free... :)

I hope to remember to get back to this thread, lately I'm crazily busy...
Finally making games again!
http://www.konekogames.com
Emil_halim
Posts: 518
Joined: Tue Mar 29, 2005 9:02 pm
Location: Alex,Egypt
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Post by Emil_halim »

Thanks for your kind word.

the BCX language is not a pure basic ,but it is take the easy of basic coding and take the power of C/C++ language (so the syntex is simler to c/c++) , also you could insert asm code when you want ,so you could mix those features. it has a big string functions that make the dealing so easy with
text codeing, has powerbasic macro for easly handling the window's events.

you could use you favorit c or c++ compiler with it to preduce your exe file.
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