These are screenshots from a torchlight simulation written for the irrlicht engine. The code varies the intensity of the light source and shall finally be available as an animator for the light scene node. The screenshots and video were taken in a very low end machine with an onboard card(OGL 1.2)
You can see more and download the wmv video of the prototype at http://www.geocities.com/standard_templ ... index.html
shall release this as a part of M_TRIX soon...
IrrTorch - a torch light scene node animator for flickering
IrrTorch - a torch light scene node animator for flickering
---
Saurav Mohapatra
author, artist and bona fide geek
web: http://www.mohaps.com
email: mohaps AT gmail DOT com
Saurav Mohapatra
author, artist and bona fide geek
web: http://www.mohaps.com
email: mohaps AT gmail DOT com
nice!! watched the video. i realised that when the camera is not moving, there's no flipping, is that intentionally made?
My company: http://www.kloena.com
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info