For n00bs (like me)

A forum to store posts deemed exceptionally wise and useful
Post Reply
Cristian

For n00bs (like me)

Post by Cristian »

If you want to store more animations inside an X (DirectX file) store each animation in a separate file, then open them up in a text editor (ecxept Notepad) and copy the all the anim descriptors (they begin with 'AnimationSet [AnimationName]' and they end at the end of the file) at the end of the 1-st one.(Just make sure the main mesh is the same)

This is a dumb way but it's the best i've found so far ...
Myth
Posts: 81
Joined: Wed Apr 13, 2005 5:48 pm

Post by Myth »

Lol well I jsut use diffrent frames. fram 1-30 kick. frame 30-40 walk.
That's the eay and normal way. :wink:
Or maybe bones animation is better, but I havent figured out how it works yet.
JOIN MY (100mbs 2x 3GHZ CPU) IRRLICHT FORUMS
http://irrlicht.halo4you.com/forums/
For all your programming quesitons and irrlicht ones!.

My fan site: http://www.halo-center.com
Post Reply