irrlicht-osg and feature issues

Discuss about anything related to the Irrlicht Engine, or read announcements about any significant features or usage changes.
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gamedev_adi

irrlicht-osg and feature issues

Post by gamedev_adi »

can the irrlicht engine be integrated with the openscenegraph,for max optimization of opengl and does irrlicht support the following features:
1.enviromental cube mapping
2.Fresnel Effect.ie computed reflection and refraction with chromatic dispersion on a buuble and sphere
3.volume texture
4. projected texture mapping
beside i also wanted to know whether irrlicht can programmed to support the features created by the shrike language(http://libsh.org/) which is very much useful for programming GPUs.bye
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