Camera for strategy games

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Delight
Posts: 42
Joined: Tue Jul 05, 2005 3:16 pm
Location: Muenster, Germany

Camera for strategy games

Post by Delight »

I am working on a strategy game using Irrlicht and created a new camera scene node for it. Details and Descriptions in the Readme. Perhaps anyone needs something like this, too.

Here's the file:
http://www.the-kotti.de/StrategicCamera.zip

i forgot: the camera doen't use the mouse to be controlled (and because of this i think it is good for strategy games). so mouse events should be handled by the event receiver.
jclins
Posts: 86
Joined: Thu Jan 01, 2004 10:29 pm
Location: Texas, USA

Post by jclins »

Thanks!!! I just posted about my new project (fire emblem remake) on this forum and found your post! Wonderful!
Guest

Post by Guest »

do u have any sample on how to use it?
Delight
Posts: 42
Joined: Tue Jul 05, 2005 3:16 pm
Location: Muenster, Germany

Post by Delight »

i thought it would explain itself. perhaps you should look at the First-Person-Camera included in Irrlicht - my Scene Node works like that. Differences between the two scene nodes are noticed in the readme file.
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