treemagik v1.0

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b1_77y
Posts: 24
Joined: Sat Jun 11, 2005 11:04 am

treemagik v1.0

Post by b1_77y »

si someone have the tree magik v1.0 (the free version)?

i already checked to the official website, but it seems, it's nothing more:(

pleaze........
bil':)
Midnight
Posts: 1772
Joined: Fri Jul 02, 2004 2:37 pm
Location: Wonderland

Post by Midnight »

h**p://www.aptrio.com/Development/Specialized- ... -8242.html

wrong.

EDIT

or not lol.

I've disabled the link but I'll leave it here for reference.
Last edited by Midnight on Tue Jul 19, 2005 4:41 am, edited 2 times in total.
bitplane
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Post by bitplane »

I got the old version by searching for the missing file names on p2p (emule - www.emule-project.net). I only found the dx7 version and patch, there was no help files, exotic pack or the later patch. maybe archive.org have the docs.
anyway, it was flakey and I couldn't find export in the horrible gui, and it wasnt worth the time i spent searching for it. I'd upload it somewhere but I think I deleted it.
b1_77y
Posts: 24
Joined: Sat Jun 11, 2005 11:04 am

Post by b1_77y »

thank's for replay. but for midnight link, it's treemagik v1+ and is not free:)

anyone please help?
bil':)
Midnight
Posts: 1772
Joined: Fri Jul 02, 2004 2:37 pm
Location: Wonderland

Post by Midnight »

Oh it's not? my mistake.

well it would appear not to be free anymore so I have a few suggestions rather then you trying to find outdated demo software.

My first suggestion is that you use the scene editor lancer has built. It contains one tree model and can be directly placed on Irrlicht terrain with water scene nodes and the whole lot.

(however I have no idea how you actually load the file it saves into Irrlicht at first glance it didn't appear the easiest solution)


My second suggestion (which works in ANY instance) would be to learn how to do this manually using 3d software like blender or equivalent.

I strongly suggest if you plan to work in 3d then learn how to create it.

Using programs like tree magic won't teach you anything. Not to mention they give you a very unoriginal mundane look to your applications.

Not that I have a problem with this type of thing really I did create guice after all which is a lot more free form and only requires a small number of concrete objects to achieve a very definitive look.

Sorry if you can't come to terms with this but I'm afraid I did all I could for you so far so I wish you luck on this subject.
b1_77y
Posts: 24
Joined: Sat Jun 11, 2005 11:04 am

Post by b1_77y »

thank's for your advice, midnight:)

i already made my tree with 3d studio max7, and Gile[s].
i just inteested with treemagik, because it really create nice tree :shock:

anyway, where can i get the scene editor you mention?

thank's
bil':)
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