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WATER (no hillplanemesh :( )

Posted: Mon Jul 25, 2005 5:55 pm
by Thorben Linneweber
Hi,

Again a problem with the .net wrapper. It seems that "addHillPlaneMesh" (which I wanted to create a watersurfacenode) is not implemented yet.

Do you have any idea for another method to get a mesh at runtime? (or any other solution for my problem?)

In c++ the code looks like this:


Code: Select all



	mesh = smgr->addHillPlaneMesh("myHill",
		core::dimension2d<f32>(20,20),
		core::dimension2d<s32>(40,40), 0, 0,
		core::dimension2d<f32>(0,0),
		core::dimension2d<f32>(10,10));

	node = smgr->addWaterSurfaceSceneNode(mesh->getMesh(0), 3.0f, 300.0f, 30.0f);


Thorben