Code: Select all
node = smgr->addLightSceneNode(0, core::vector3df(0, 0, 0), video::SColor(1.0f, 0.6f, 0.7f, 1.0f), 600.0f);
Code: Select all
node = smgr->addLightSceneNode(0, core::vector3df(0, 0, 0), video::SColor(1.0f, 0.6f, 0.7f, 1.0f), 600.0f);