Terragen

Discuss about anything related to the Irrlicht Engine, or read announcements about any significant features or usage changes.
Megan

Terragen

Post by Megan »

I do apologize for my boy friend Darkdragons actions (he got the name from me) He was trying to get this info for me and his stepdad. But he failed and its my turn.


I need to make a seven contenet world with wide oceans and big land masses and islands. This world must have mountains, volcanos, forested, rivers, hot springs swamps desserts, practicly every terrain. Can you teach me this or email me the file if you.ve already done this. also can you tell me how to programe my characters in this realm with visual basic. My name is Megan E-mail darkdragon8691@netscape.net


@exodius hes from new orleans
omaremad
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Joined: Fri Jul 15, 2005 11:30 pm
Location: Cairo,Egypt

Post by omaremad »

may be you should devide the world since there is no hardware capable of doing that decently

unless irrlicht can do octrees on terrains so it would improve remdering and triangle selectiion any way i recommend using diffrent levels

and no visual basic sorry
only C here and even the dot net version is not complete

NOTE Get terragen and experiment with it its FREE

if you are new to games programming try modding a game like mohaa it would help u get started with the terminology.
Megan

Post by Megan »

your saying i cant make the realm i want :cry: can you tell me a program that can :D
darkdragon

Post by darkdragon »

Hey megan you know about ths site :oops: :shock: acurard
I assume youve met omaremad hes a great :? i dont know his/her gender but omaremad is nice and omaremad is 15 :shock:
Scott

Post by Scott »

Hey ron :oops: Darkdragon you kow any one who can make human like figures in blender that can teach me how
Guest

Post by Guest »

sorry
but thats it

STOP BEING LAZY

u have not read the blender documentation like i have told u

i know this beacuase it teaches u how to make a humanoid figure

invent the wheel before u invent the car :evil:
sorry again but go over the basics first
if u can answer these questions then start game making if not try to find answers for them first


define these:
polygon
texture
normal
C class
3d model
vertex
face(a trick question)
omaremad
Competition winner
Posts: 1027
Joined: Fri Jul 15, 2005 11:30 pm
Location: Cairo,Egypt

Post by omaremad »

that was me
sorry but reality is sometimes harsh
Megan

Post by Megan »

scott this is my thread go get youre own
hey omaremad you think you can tell me if I can make this world in a crap load of seperate pieces and put them together and if i can how do i put them together.
omaremad
Competition winner
Posts: 1027
Joined: Fri Jul 15, 2005 11:30 pm
Location: Cairo,Egypt

Post by omaremad »

same mistake if you answered the previous question you would know that would be the same number of polygon if not more i mean use seprate levels like a forest 1 etc..
Megan
Posts: 5
Joined: Mon Aug 15, 2005 8:35 pm

Post by Megan »

:? I dont under stand can you tell me in terms i would under stand :wink:
dawasw
Posts: 357
Joined: Tue Aug 10, 2004 4:39 pm
Location: Poland

Post by dawasw »

Omaremad mean that you need to seperate one big world into levels. For example u can use portals to do that... but it will be a bit complicated to make it well.

You can try making your world one big world without loading areas - using far seeing clip of camera with basic occlusion, but that will need an insane pc specs.
Megan
Posts: 5
Joined: Mon Aug 15, 2005 8:35 pm

Post by Megan »

[quote="dawasw"]Omaremad mean that you need to seperate one big world into levels. For example u can use portals to do that... but it will be a bit complicated to make it well.


Were can i activate these portals and how :D
Megan
Posts: 5
Joined: Mon Aug 15, 2005 8:35 pm

Post by Megan »

look i just want you to explain it to me in detail please :wink: id realy appreciat it you have been a realy big help latly
bitplane
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Joined: Mon Mar 28, 2005 3:45 am
Location: England
Contact:

Post by bitplane »

more harsh truths-
you should have at least attempted a 2d side scroller before you attempt a 3d game. A 3D seamless world is almost the same concept as a 2d scroller. http://www.gamedev.net/reference/design ... makegames/

And also, example seamless world source code is on the wiki-
http://irrforge.org/index.php/Seamless_World
darkdragon

Post by darkdragon »

do you get what my girlfriend was saying


look i just want you to explain it to me in detail please


She needs help someone help her
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