Terragen
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Megan
Terragen
I do apologize for my boy friend Darkdragons actions (he got the name from me) He was trying to get this info for me and his stepdad. But he failed and its my turn.
I need to make a seven contenet world with wide oceans and big land masses and islands. This world must have mountains, volcanos, forested, rivers, hot springs swamps desserts, practicly every terrain. Can you teach me this or email me the file if you.ve already done this. also can you tell me how to programe my characters in this realm with visual basic. My name is Megan E-mail darkdragon8691@netscape.net
@exodius hes from new orleans
I need to make a seven contenet world with wide oceans and big land masses and islands. This world must have mountains, volcanos, forested, rivers, hot springs swamps desserts, practicly every terrain. Can you teach me this or email me the file if you.ve already done this. also can you tell me how to programe my characters in this realm with visual basic. My name is Megan E-mail darkdragon8691@netscape.net
@exodius hes from new orleans
may be you should devide the world since there is no hardware capable of doing that decently
unless irrlicht can do octrees on terrains so it would improve remdering and triangle selectiion any way i recommend using diffrent levels
and no visual basic sorry
only C here and even the dot net version is not complete
NOTE Get terragen and experiment with it its FREE
if you are new to games programming try modding a game like mohaa it would help u get started with the terminology.
unless irrlicht can do octrees on terrains so it would improve remdering and triangle selectiion any way i recommend using diffrent levels
and no visual basic sorry
only C here and even the dot net version is not complete
NOTE Get terragen and experiment with it its FREE
if you are new to games programming try modding a game like mohaa it would help u get started with the terminology.
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darkdragon
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Scott
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Guest
sorry
but thats it
STOP BEING LAZY
u have not read the blender documentation like i have told u
i know this beacuase it teaches u how to make a humanoid figure
invent the wheel before u invent the car
sorry again but go over the basics first
if u can answer these questions then start game making if not try to find answers for them first
define these:
polygon
texture
normal
C class
3d model
vertex
face(a trick question)
but thats it
STOP BEING LAZY
u have not read the blender documentation like i have told u
i know this beacuase it teaches u how to make a humanoid figure
invent the wheel before u invent the car
sorry again but go over the basics first
if u can answer these questions then start game making if not try to find answers for them first
define these:
polygon
texture
normal
C class
3d model
vertex
face(a trick question)
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Megan
Omaremad mean that you need to seperate one big world into levels. For example u can use portals to do that... but it will be a bit complicated to make it well.
You can try making your world one big world without loading areas - using far seeing clip of camera with basic occlusion, but that will need an insane pc specs.
You can try making your world one big world without loading areas - using far seeing clip of camera with basic occlusion, but that will need an insane pc specs.
more harsh truths-
you should have at least attempted a 2d side scroller before you attempt a 3d game. A 3D seamless world is almost the same concept as a 2d scroller. http://www.gamedev.net/reference/design ... makegames/
And also, example seamless world source code is on the wiki-
http://irrforge.org/index.php/Seamless_World
you should have at least attempted a 2d side scroller before you attempt a 3d game. A 3D seamless world is almost the same concept as a 2d scroller. http://www.gamedev.net/reference/design ... makegames/
And also, example seamless world source code is on the wiki-
http://irrforge.org/index.php/Seamless_World
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darkdragon