experimenting with non-orthogonal geometry in FPSDemo

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mohaps
Posts: 248
Joined: Tue Jun 08, 2004 1:54 pm
Location: Shrewsbury MA
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experimenting with non-orthogonal geometry in FPSDemo

Post by mohaps »

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I tried to add a little bit of "curved" geometry to a CShop map i was making for my fpsdemo...

the stuff is still made out of triangles... but looks cooler than the right-angle stuff...


details at http://www.etvig.com/istuff/fpsdemo/index.html
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Saurav Mohapatra
author, artist and bona fide geek

web: http://www.mohaps.com
email: mohaps AT gmail DOT com
TheRLG
Posts: 372
Joined: Thu Oct 07, 2004 11:20 pm

Post by TheRLG »

Lookin good man, I like seeing your project development. gotta try using a few different muzzle flashes and displaying one at random every shot so it looks a little more dynamic lol. but ur work is really nice, i think u can like code faster in ur brain than i can with 3 of me lol
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