Quake3 level, model

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MatKieng
Posts: 4
Joined: Tue Dec 30, 2003 9:47 am

Quake3 level, model

Post by MatKieng »

Does anyone know about an editor that can create Quake3 level and model that we can use with the Irrlicht engine? Furthermore, freeware is best, thank you.
DarkWood_Neo
Posts: 52
Joined: Thu Sep 04, 2003 7:45 pm
Location: Germany

Post by DarkWood_Neo »

for the Level use GTKRadiant
qwe
Posts: 112
Joined: Sun Dec 28, 2003 12:54 am
Location: Oregon, USA

Post by qwe »

for the model, use milkshape3d, which does cost $25. but hey, that's better than $3,995 for 3ds max :D
rt
Posts: 150
Joined: Sun Nov 30, 2003 6:54 am
Location: canada
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Post by rt »

DarkWood_Neo wrote:for the Level use GTKRadiant
i agree. i use it and it seems to do a good job. you might run into this problem thou (http://irrlicht.sourceforge.net/phpBB2/ ... c.php?t=82)
keless
Posts: 805
Joined: Mon Dec 15, 2003 10:37 pm
Location: Los Angeles, California, USA

Post by keless »

if your computer is good enough, you can also use Blender3d, which is free.

http://blender3d.com
a screen cap is worth 0x100000 DWORDS
MatKieng
Posts: 4
Joined: Tue Dec 30, 2003 9:47 am

Post by MatKieng »

Thanks so much, I'll try!
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