I'm writing a 3D space shooter MMORPG using the Irrlicht engine and want to hire an experienced 3D programmer for paid contracting. This contracting is to implement graphical effects including:
Ship thrusters
Nebulas
Explosions
Damaged shield effect
Cloaking device
Get parallax mapping working properly
Scrolling space background.
Wages are competitive based on US programmer salaries and will range between $30 and $70 an hour depending on experience. This is a short-term contract with an option to extend the contract depending on work quality.
Interested parties should email me at
gameprogrammer
AT
rakkar.org
Include salary requirement, a resume, and a brief technical plan of how you would implement the graphical effects listed here.
Thanks