It seems that only .x and .md2 file formats can handle dynamic lighting in irrlicht ???
Is it right ? Is there others file formats that can handle that ???
.3ds files don't seem to be able to be lighted (dynamically) even with EMF_LIGHTNING set to true.
Eviral
.x and .md2 file formats and dynamic lightning
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3ds files don't seem to be able to be lighted (dynamically) even with EMF_LIGHTNING set to true.
as i have understood it .3ds files cant be animated in irr, but the surely can have dynamic lighting.
-was that not what u meant?
interesting if
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node->getMaterial(0).EmissiveColor.set(0,0,0,0);
Regards.
Tech: win98se| 320mb ram| abitbe6| 433mhzceleron| atiRadeon7000.64mb| soundblaster125| dx9.0b | devCPP | IRR 0.12.0 |
Tech: win98se| 320mb ram| abitbe6| 433mhzceleron| atiRadeon7000.64mb| soundblaster125| dx9.0b | devCPP | IRR 0.12.0 |