im not really the modeller guy, so i wanted to ask a few of you artists if its possible to have multiple meshes and textures in one single .x file?
example:
animation frame 1: cube - tex1.jpg
animation frame 2: sphere - tex2.jpg
etc...
because i got the idea of setting up my building models for rts like this:
frame 1: construct_1
frame 2: construct_2
frame 3: construct_3
frame 4: construct_4
frame 5: destruct_1
frame 6: destruct_2
frame 7: destruct_3
frame 8: destruct_4
frame 9: lod_1
frame 10: lod_2
frame 11: lod_3
frame 12: lod_4
frame 13: update_1
frame 14: update_2
frame 15: update_3
frame 16: update_4
frame 17: building
where each frame has a different mesh and a different texture (or can i make one big texture for all frames?)
otherwise i would have to switch the models all the time, i think a simple
setAnimationFrame or something like that is way more easy and better because the model gets loaded all toghether and not in pieces.
i dont know if thats possible, though