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Welcome to the Irrlicht Engine
The Irrlicht Engine is an open source realtime 3D engine written in C++. It is cross-platform, using D3D, OpenGL and its own software renderers. OpenGL-ES2 and WebGL renderers are also in development. It is a stable library which has been worked on for nearly 2 decades. We've got a huge community and Irrlicht is used by hobbyists and professional companies alike. You can find enhancements for it all over the web, like alternative terrain renderers, portal renderers, exporters, world layers, tutorials, editors, language bindings and so on.
And best of all: It's completely free.
05-Aug-03Unofficial DX 9.0 driver for Irrlicht 0.3
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And Julio Gorgé has done it again: The Unofficial DirectX 9.0 Driver for the Irrlicht Engine 0.3 is released. A big ‘thank you’ goes out to him, spain and ZSgames. The files can be downloaded from the download section. In addition, I updated the link and development page. |
02-Aug-03New project using Irrlicht: ‘The Agency’
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Focus Enterprises is creating a 3rd person rpg shooter game entitled “The Agency” and uses the Irrlicht Engine for that. More informations can be found on their website. |
01-Aug-03Blackscreen bug
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Back from holidays, looking at all the mail in my inbox, I see that there is a lot to do. I updated the shot of the week with a new screenshot from a program you can download here. It would help me to find a bug which occurrs with different gfx adapters, if you could start the .exe files in the archive and report any bugs and error/warning messages you get. There is a small .txt file included in the archive, descibing what to do. It’s the “black screen” bug I am trying to find, so its would be very nice if downloaded, ran the 4 programs and reported your results. Thanx! |
18-Jul-03Irrlicht Engine 0.3 released!
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Finally here it is: The 0.3 release of the Irrlicht Engine. As always, there are a lot of new features included, here are some highlights:
For more informations, please take a look at the file changes.txt. And here is another short news: For the next 2 weeks, I’ll be on holidays, where I’ll not have access to the Internet. |
11-Jul-03Skeletal Animations
05-Jul-03Extended 2D graphics
30-Jun-03Irrlicht running on Linux
23-Jun-03New shot of the week
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The new shot of the week shows a scene from a 3D jump’n’run/action/adventure game created by Torsten Damberg using the Irrlicht engine. You’ll get more informations about the game from his homepage: damberg.de. |
22-Jun-03Version 0.2.5 released
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As promised, version 0.2.5 is now available for download. It is a non-sdk-release without documentation, examples and media, but full source and precompiled binarys are included. Highlights of the new features are:
A detailed description of all changes can be viewed in the changes.txt file. You can download the package from the download area. |


