Welcome to the Irrlicht Engine
02-Aug-03New project using Irrlicht: ‘The Agency’
Focus Enterprises is creating a 3rd person rpg shooter game entitled “The Agency” and uses the Irrlicht Engine for that. More informations can be found on their website. |
01-Aug-03Blackscreen bug
Back from holidays, looking at all the mail in my inbox, I see that there is a lot to do. I updated the shot of the week with a new screenshot from a program you can download here. It would help me to find a bug which occurrs with different gfx adapters, if you could start the .exe files in the archive and report any bugs and error/warning messages you get. There is a small .txt file included in the archive, descibing what to do. It’s the “black screen” bug I am trying to find, so its would be very nice if downloaded, ran the 4 programs and reported your results. Thanx! |
18-Jul-03Irrlicht Engine 0.3 released!
Finally here it is: The 0.3 release of the Irrlicht Engine. As always, there are a lot of new features included, here are some highlights:
For more informations, please take a look at the file changes.txt. And here is another short news: For the next 2 weeks, I’ll be on holidays, where I’ll not have access to the Internet. |
11-Jul-03Skeletal Animations
05-Jul-03Extended 2D graphics
30-Jun-03Irrlicht running on Linux
23-Jun-03New shot of the week
The new shot of the week shows a scene from a 3D jump’n’run/action/adventure game created by Torsten Damberg using the Irrlicht engine. You’ll get more informations about the game from his homepage: damberg.de. |
22-Jun-03Version 0.2.5 released
As promised, version 0.2.5 is now available for download. It is a non-sdk-release without documentation, examples and media, but full source and precompiled binarys are included. Highlights of the new features are:
A detailed description of all changes can be viewed in the changes.txt file. You can download the package from the download area. |
21-Jun-03Announcing the coming of version 0.2.5
18-Jun-03Development speed increasing
Some small and a little bit personal news: I quit my job as programmer at JoWood Productions for being able to finish my studies of software engineering at Vienna University of Technology. This means that from now on, the development of the engine will increase speed. I also updated the author page adding some informations about myself for the ones of you who asked. 🙂 |