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Welcome to the Irrlicht Engine
The Irrlicht Engine is an open source realtime 3D engine written in C++. It is cross-platform, using D3D, OpenGL and its own software renderers. OpenGL-ES2 and WebGL renderers are also in development. It is a stable library which has been worked on for nearly 2 decades. We've got a huge community and Irrlicht is used by hobbyists and professional companies alike. You can find enhancements for it all over the web, like alternative terrain renderers, portal renderers, exporters, world layers, tutorials, editors, language bindings and so on.
And best of all: It's completely free.
01-Oct-08Irrlicht 1.4.2 for Mac OS now available
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The MacOSX package for Irrlicht 1.4.2 is now available for download as well. Happy downloading. |
22-Sep-08Irrlicht 1.4.2 Released!
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We are happy to announce that we just released Irrlicht version 1.4.2. This version
See changes.txt in the SDK for details. |
04-Jul-08Irrlicht Nominated in CCA 2008, daily build server up
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Irrlicht has been nominated in the Sourceforge.NET 2008 Community Choice Awards in two categories: ‘Best Project for Multimedia’ and ‘Best Project for Gamers’. Please vote for us!. In other news, Mac Burns just let us know that the Irrlicht nightly build server is now up and running. |
16-Jun-08Irrlicht 1.4.1 for MacOS released!
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Irrlicht 1.4.1 for MacOS is now available at the sourceforge servers. It comes as 85MB sized .dmg file. Happy downloading. |
04-Jun-08Irrlicht 1.4.1 released!
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We just released Irrlicht 1.4.1, it is now available at the sourceforge servers. Happy downloading. Version 1.4.1 is mainly a bugfix release and includes:
In addition, a new irrEdit version which is 100% compatible with irrlicht 1.4.1 has been released as well. irrEdit is a free 3D scene graph editor for irrlicht. See the change log for details. |
25-Apr-08IrrExt Project online
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There is now a new project available at sourceforge net, named IrrExt. Although the status message on the project page indicates the contrary, the project is active and its SVN contains a collection of extensions to the Irrlicht Engine, like scene nodes, animators, GUI elements, materials, shaders, mesh loaders, physics wrappers and more. It is managed by bitplane and Zeuss, and extended constantly. The official forum announcement can be read here. |
15-Dec-07Irrlicht 1.4 for Mac OS released
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Following the release of Irrlicht 1.4, the package for Mac OS is now available as well: download Irrlicht 1.4 for Mac OS 1.4. |
30-Nov-07Irrlicht 1.4 released
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We just released Irrlicht 1.4. It includes all features from the beta version such as
Happy downloading! |
01-Oct-07Irrlicht 1.4beta released
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We just released the first beta version of Irrlicht 1.4. Basically, this is revision 1012 from the subversion server, with precompiled binaries, examples and documentation. Irrlicht 1.4 will have the first major (breaking) API changes as we are moving towards a better engine, so we are releasing this beta for all people to try it out and to help us to improve it until the stable release. |
23-Sep-07Various Irrlicht updates
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We are currently working heavily on the next Irrlicht Engine release. But in the meanwhile, take a look at these new or updated Irrlicht releated projects:
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