Curved surfaces
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Ttom sent in some demo code for or picking up items in 3d. You can download the code and demo from here. Thank you ttom!
I corrected some small typing errors in the Splitscreen tutorial causing code fragments like <s32> disappear in the code.
The external terrain renderer has now it’s own homepage, it can now be found here: zenprogramming.tripod.com. I added this link to the download section.
And finally, as you can see on the screenshot at the left, I had some time to work on 0.4.2, and built in curved surfaces. Dean P. Macri sent in code for this, and I adapted it a little bit. Looks really nice. You can find a big version of this shot in the screenshot section.
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