Irrlicht 3D Engine
irr::video::SColor Class Reference

Class representing a 32 bit ARGB color. More...

#include <SColor.h>

List of all members.

Public Member Functions

Public Attributes


Detailed Description

Class representing a 32 bit ARGB color.

The color values for alpha, red, green, and blue are stored in a single u32. So all four values may be between 0 and 255. Alpha in Irrlicht is opacity, so 0 is fully transparent, 255 is fully opaque (solid). This class is used by most parts of the Irrlicht Engine to specify a color. Another way is using the class SColorf, which stores the color values in 4 floats. This class must consist of only one u32 and must not use virtual functions.

Definition at line 201 of file SColor.h.


Constructor & Destructor Documentation

irr::video::SColor::SColor ( ) [inline]

Constructor of the Color. Does nothing.

The color value is not initialized to save time.

Definition at line 207 of file SColor.h.

Referenced by getInterpolated(), getInterpolated_quadratic(), and operator+().

irr::video::SColor::SColor ( u32  a,
u32  r,
u32  g,
u32  b 
) [inline]

Constructs the color from 4 values representing the alpha, red, green and blue component.

Must be values between 0 and 255.

Definition at line 211 of file SColor.h.

irr::video::SColor::SColor ( u32  clr) [inline]

Constructs the color from a 32 bit value. Could be another color.

Definition at line 215 of file SColor.h.


Member Function Documentation

u32 irr::video::SColor::getAlpha ( ) const [inline]

Returns the alpha component of the color.

The alpha component defines how opaque a color is.

Returns:
The alpha value of the color. 0 is fully transparent, 255 is fully opaque.

Definition at line 221 of file SColor.h.

References color.

Referenced by getInterpolated(), getInterpolated_quadratic(), operator+(), irr::video::SColorf::SColorf(), and toOpenGLColor().

u32 irr::video::SColor::getAverage ( ) const [inline]

Get average intensity of the color in the range [0,255].

Definition at line 251 of file SColor.h.

References getBlue(), getGreen(), and getRed().

u32 irr::video::SColor::getBlue ( ) const [inline]

Returns the blue component of the color.

Returns:
Value between 0 and 255, specifying how blue the color is. 0 means no blue, 255 means full blue.

Definition at line 236 of file SColor.h.

References color.

Referenced by getAverage(), getData(), getInterpolated(), getInterpolated_quadratic(), getLightness(), getLuminance(), operator+(), irr::video::SColorf::SColorf(), and toOpenGLColor().

void irr::video::SColor::getData ( void *  data,
ECOLOR_FORMAT  format 
) [inline]

Write the color to data in the defined format.

Parameters:
data,:target to write the color. Must contain sufficiently large memory to receive the number of bytes neede for format
format,:tells the format used to write the color into data

Definition at line 407 of file SColor.h.

References irr::video::A8R8G8B8toA1R5G5B5(), irr::video::A8R8G8B8toR5G6B5(), color, irr::video::ECF_A1R5G5B5, irr::video::ECF_A8R8G8B8, irr::video::ECF_R5G6B5, irr::video::ECF_R8G8B8, getBlue(), getGreen(), and getRed().

u32 irr::video::SColor::getGreen ( ) const [inline]

Returns the green component of the color.

Returns:
Value between 0 and 255, specifying how green the color is. 0 means no green, 255 means full green.

Definition at line 231 of file SColor.h.

References color.

Referenced by getAverage(), getData(), getInterpolated(), getInterpolated_quadratic(), getLightness(), getLuminance(), operator+(), irr::video::SColorf::SColorf(), and toOpenGLColor().

SColor irr::video::SColor::getInterpolated ( const SColor other,
f32  d 
) const [inline]

Interpolates the color with a f32 value to another color.

Parameters:
other,:Other color
d,:value between 0.0f and 1.0f
Returns:
Interpolated color.

Definition at line 340 of file SColor.h.

References irr::core::clamp(), getAlpha(), getBlue(), getGreen(), getRed(), irr::core::round32(), and SColor().

Referenced by irr::video::S3DVertex::getInterpolated(), irr::video::S3DVertex2TCoords::getInterpolated(), and irr::video::S3DVertexTangents::getInterpolated().

SColor irr::video::SColor::getInterpolated_quadratic ( const SColor c1,
const SColor c2,
f32  d 
) const [inline]

Returns interpolated color. ( quadratic )

Parameters:
c1,:first color to interpolate with
c2,:second color to interpolate with
d,:value between 0.0f and 1.0f.

Definition at line 354 of file SColor.h.

References irr::core::clamp(), irr::core::floor32(), getAlpha(), getBlue(), getGreen(), getRed(), and SColor().

f32 irr::video::SColor::getLightness ( ) const [inline]

Get lightness of the color in the range [0,255].

Definition at line 239 of file SColor.h.

References getBlue(), getGreen(), getRed(), irr::core::max_(), and irr::core::min_().

f32 irr::video::SColor::getLuminance ( ) const [inline]

Get luminance of the color in the range [0,255].

Definition at line 245 of file SColor.h.

References getBlue(), getGreen(), and getRed().

u32 irr::video::SColor::getRed ( ) const [inline]

Returns the red component of the color.

Returns:
Value between 0 and 255, specifying how red the color is. 0 means no red, 255 means full red.

Definition at line 226 of file SColor.h.

References color.

Referenced by getAverage(), getData(), getInterpolated(), getInterpolated_quadratic(), getLightness(), getLuminance(), operator+(), irr::video::SColorf::SColorf(), and toOpenGLColor().

bool irr::video::SColor::operator!= ( const SColor other) const [inline]

Compares the color to another color.

Returns:
True if the colors are different, and false if they are the same.

Definition at line 319 of file SColor.h.

References color.

SColor irr::video::SColor::operator+ ( const SColor other) const [inline]

Adds two colors, result is clamped to 0..255 values.

Parameters:
otherColor to add to this color
Returns:
Addition of the two colors, clamped to 0..255 values

Definition at line 328 of file SColor.h.

References getAlpha(), getBlue(), getGreen(), getRed(), irr::core::min_(), and SColor().

bool irr::video::SColor::operator< ( const SColor other) const [inline]

comparison operator

Returns:
True if this color is smaller than the other one

Definition at line 323 of file SColor.h.

References color.

bool irr::video::SColor::operator== ( const SColor other) const [inline]

Compares the color to another color.

Returns:
True if the colors are the same, and false if not.

Definition at line 315 of file SColor.h.

References color.

void irr::video::SColor::set ( u32  a,
u32  r,
u32  g,
u32  b 
) [inline]

Sets all four components of the color at once.

Constructs the color from 4 values representing the alpha, red, green and blue components of the color. Must be values between 0 and 255.

Parameters:
a,:Alpha component of the color. The alpha component defines how transparent a color should be. Has to be a value between 0 and 255. 255 means not transparent (opaque), 0 means fully transparent.
r,:Sets the red component of the Color. Has to be a value between 0 and 255. 0 means no red, 255 means full red.
g,:Sets the green component of the Color. Has to be a value between 0 and 255. 0 means no green, 255 means full green.
b,:Sets the blue component of the Color. Has to be a value between 0 and 255. 0 means no blue, 255 means full blue.

Definition at line 307 of file SColor.h.

References color.

void irr::video::SColor::set ( u32  col) [inline]

Definition at line 311 of file SColor.h.

References color.

void irr::video::SColor::setAlpha ( u32  a) [inline]

Sets the alpha component of the Color.

The alpha component defines how transparent a color should be.

Parameters:
aThe alpha value of the color. 0 is fully transparent, 255 is fully opaque.

Definition at line 259 of file SColor.h.

References color.

void irr::video::SColor::setBlue ( u32  b) [inline]

Sets the blue component of the Color.

Parameters:
b,:Has to be a value between 0 and 255. 0 means no blue, 255 means full blue.

Definition at line 274 of file SColor.h.

References color.

void irr::video::SColor::setData ( const void *  data,
ECOLOR_FORMAT  format 
) [inline]

set the color by expecting data in the given format

Parameters:
data,:must point to valid memory containing color information in the given format
format,:tells the format in which data is available

Definition at line 378 of file SColor.h.

References irr::video::A1R5G5B5toA8R8G8B8(), color, irr::video::ECF_A1R5G5B5, irr::video::ECF_A8R8G8B8, irr::video::ECF_R5G6B5, irr::video::ECF_R8G8B8, and irr::video::R5G6B5toA8R8G8B8().

void irr::video::SColor::setGreen ( u32  g) [inline]

Sets the green component of the Color.

Parameters:
g,:Has to be a value between 0 and 255. 0 means no green, 255 means full green.

Definition at line 269 of file SColor.h.

References color.

void irr::video::SColor::setRed ( u32  r) [inline]

Sets the red component of the Color.

Parameters:
r,:Has to be a value between 0 and 255. 0 means no red, 255 means full red.

Definition at line 264 of file SColor.h.

References color.

u16 irr::video::SColor::toA1R5G5B5 ( ) const [inline]

Calculates a 16 bit A1R5G5B5 value of this color.

Returns:
16 bit A1R5G5B5 value of this color.

Definition at line 278 of file SColor.h.

References irr::video::A8R8G8B8toA1R5G5B5(), and color.

void irr::video::SColor::toOpenGLColor ( u8 dest) const [inline]

Converts color to OpenGL color format.

From ARGB to RGBA in 4 byte components for endian aware passing to OpenGL

Parameters:
dest,:address where the 4x8 bit OpenGL color is stored.

Definition at line 284 of file SColor.h.

References getAlpha(), getBlue(), getGreen(), and getRed().


Member Data Documentation


The documentation for this class was generated from the following file: