Search found 14 matches

by Asheh
Fri Mar 11, 2005 11:46 am
Forum: Beginners Help
Topic: Best way to have a chat box?
Replies: 3
Views: 324

bump
by Asheh
Mon Mar 07, 2005 10:02 pm
Forum: Beginners Help
Topic: Best way to have a chat box?
Replies: 3
Views: 324

Best way to have a chat box?

I was going through the GUI elements and realised that none are really suitable for a chat window.

I can render an array of static texts, I could use a listbox, but when it inserts it inserts downwards and i cant figure out a way of making the bottom item always in focus.


can anyone help?
by Asheh
Mon Mar 07, 2005 9:53 pm
Forum: Beginners Help
Topic: *pulls hair out* i ned some help! (gui problem)
Replies: 3
Views: 435

Somone on IRC helped, i was returning true from the event reciever :)
by Asheh
Sun Mar 06, 2005 12:21 am
Forum: Beginners Help
Topic: Disabling close/dragging on IGUIWindow's
Replies: 4
Views: 585

Disabling close/dragging on IGUIWindow's

How do i isable the close button and dragging of an IGUIWindow, cheers.

Ash.
by Asheh
Thu Oct 28, 2004 8:30 pm
Forum: Beginners Help
Topic: Rendering OVER the GUI?
Replies: 2
Views: 321

Rendering OVER the GUI?

Im having trouble rendering over the gui buttons i have. I have rendered a mouse cursor (using the line rendering geo) and its rendered behind the gui which doesnt make any sense.

Also, How can I remove everything from the GUI environment?

Thanks.
Ash
by Asheh
Mon Sep 27, 2004 9:19 pm
Forum: Beginners Help
Topic: SetFocus
Replies: 1
Views: 240

to restore the focus to the main window just call setFocus(NULL);

:)

Fixed it.
by Asheh
Mon Sep 27, 2004 9:12 pm
Forum: Beginners Help
Topic: SetFocus
Replies: 1
Views: 240

SetFocus

Im having a problem with setFocus, When i setFocus on an editbox in the GUI, it works fine, then after i have to click the mouse to restore focus to the actual "screen". So how can i restore the focus to the screen without clicking the mouse?

Any ideas?
Thanks.
by Asheh
Mon Sep 27, 2004 10:18 am
Forum: Beginners Help
Topic: *NEW GUI Editor* available
Replies: 7
Views: 1010

The links dont work.
by Asheh
Wed Sep 15, 2004 12:59 pm
Forum: Beginners Help
Topic: Big scene problem
Replies: 10
Views: 599

Smooth Render? Well when you render in max it calculates all the lighting and such, ie its not realtime like irrlicht... so you wouldnt be able to get the quality of a max render into irrlicht, or to say the least not without a huge speed loss
by Asheh
Wed Sep 15, 2004 10:50 am
Forum: Beginners Help
Topic: Big scene problem
Replies: 10
Views: 599

500k seems pretty hefty, I had about 5 trees with 20k triangles per tree which is what? 100k, and it was slowing down quite alot. Not sure how you cna speed it up?
Maybe backface culling? etc?
by Asheh
Tue Sep 14, 2004 9:16 pm
Forum: Beginners Help
Topic: I need some basic (very very very very basic) tutorials
Replies: 6
Views: 720

Not really, you can create your own scene node types, but thats probably more complex than you need
by Asheh
Tue Sep 14, 2004 9:10 pm
Forum: Beginners Help
Topic: Terrain rendering
Replies: 5
Views: 660

I actually just tried this out but it hangs:

ITriangleSelector *selector = smgr->createOctTreeTriangleSelector(terrain->getMesh(0),terrNode);

Why would this happen?
by Asheh
Tue Sep 14, 2004 8:21 pm
Forum: Beginners Help
Topic: Simple Problem: skin->setSize
Replies: 2
Views: 342

C:\Projects\Irr Test\Root.cpp(26) : error C2660: 'setSize' : function does not take 1 parameters That didnt work either IGUISkin* skin = guienv->getSkin(); IGUIFont *newFnt = guienv->getFont("tahoma.ttf"); if(newFnt) { skin->setFont(newFnt); skin->setSize(irr::s32(20)); }
by Asheh
Tue Sep 14, 2004 7:48 pm
Forum: Beginners Help
Topic: Simple Problem: skin->setSize
Replies: 2
Views: 342

Simple Problem: skin->setSize

Having a problem with

IGUISkin::setSize()

I use it like so:

skin->setSize(dimension2d<s32>(20, 20))

ive also tried
skin->setSize(20)

But Im getting the error
C:\Projects\Irr Test\Root.cpp(26) : error C2660: 'setSize' : function does not take 1 parameters


Thanx!

Ash.